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Code Snippets / [DBP] 3D Metaballs example

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Azrael
19
Years of Service
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Joined: 2nd Mar 2005
Location: Germany
Posted: 15th Apr 2007 20:24
Hi everyone ..
Some time ago I postet a 20 line 2D metaball example if someone remembers. I said I'm working on the 3D realisation.
Now I got it!!
I already had the code on my hdd for months and today I felt ready to complete it.

I hope you like it



A screenshot here:



I wasn't sure to compress this to 20 lines..

Compiled this with U5.6 If there are any problems tell me.
Hope you also get more than 30fps

Sixty Squares
18
Years of Service
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 15th Apr 2007 22:22
Wow

game master 07
17
Years of Service
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Joined: 26th Feb 2007
Location: Maryland
Posted: 15th Apr 2007 22:48
Hey I just thought of something you can make with this. A lava lamp screen saver!

gm07
Benjamin
21
Years of Service
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Joined: 24th Nov 2002
Location: France
Posted: 15th Apr 2007 23:28
Really impressive.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Aaron Miller
18
Years of Service
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Joined: 25th Feb 2006
Playing: osu!
Posted: 16th Apr 2007 04:49 Edited at: 16th Apr 2007 04:49
AMAZING! Good work.

Cheers,

-db

[edit]
btw, I get around 35 FPS.
[/edit]


Albert Einstein believed that imagination is more important than knowledge.
Phaelax
DBPro Master
21
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 16th Apr 2007 08:45
sweet! (when i first read the title i thought it said meatballs)


Satchmo
19
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Joined: 29th May 2005
Location:
Posted: 16th Apr 2007 15:07
Quote: "when i first read the title i thought it said meatballs"


same...

Alquerian
18
Years of Service
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Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 17th Apr 2007 02:41
Azrael - I get about 28 fps, it looks really cool. good work! This has a TON of applications. I know I can put this to use already. I appreciate it, if I do use it you will get your name in the credits

Visit the Wip!
Azrael
19
Years of Service
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Joined: 2nd Mar 2005
Location: Germany
Posted: 17th Apr 2007 11:26
Hey .. many thx to all

Quote: "Azrael - I get about 28 fps, it looks really cool. good work! This has a TON of applications. I know I can put this to use already. I appreciate it, if I do use it you will get your name in the credits"


I'm happy that you find it helpful. What do you plan to use it for?


@game master 07:
I already thought about it. If I ever make a real demo I use this effect as a lava lamp.


@Phaleax/fx gamer:
Meatballs eh? Can't really imagine ...

Alquerian
18
Years of Service
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Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 18th Apr 2007 20:45
Quote: "
I'm happy that you find it helpful. What do you plan to use it for?"


Why, terrain development of course More specifically I would probably add it to my RockGen app, which is a sub-app of my terrain editor. I could use this as a sort of 3d-liquify tool on my fractal rocks.

Visit the Wip!
geecee3
20
Years of Service
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Joined: 25th Feb 2004
Location: edinburgh.scotland.
Posted: 19th Apr 2007 03:15
nice one man, very nice indeed.

i will mess with this and see what cool shizzle it can achieve, the patent on the marching squares system used in computing 3d voxel surfaces has expired and people can now use this without any legal worries . 3 cheers and a barrel of beer for Azrael.

Ohd Chinese Ploverb say : Wise Eskimo, not eat yerrow snow.
Brain111
17
Years of Service
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Joined: 5th Feb 2007
Location: In my own little world.
Posted: 29th Apr 2007 21:17
When I first read that, I thought it said 3D meatballs, but that was way cooler!
piXX3D
17
Years of Service
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Joined: 27th Mar 2007
Location: Nowhere
Posted: 26th May 2007 14:01
Fantastic, only thing is that after about 15 seconds the meatball disappears... and doesn't come back...?

http://www.ciphersoftware.co.uk/

Your signature has been deleted by a mod. It hasn't really, this is just me trying to sound funny. My attempts are pointless.

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