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Dark GDK / DarkShader and DGDK

Author
Message
Dr Laz
18
Years of Service
User Offline
Joined: 25th Sep 2006
Location: Bristol UK
Posted: 17th Apr 2007 12:43
Hi List,

I've posted several times on this list already about the DarkShader library, but haven't had any answers yet

Does the DarkShader library work with DGDK? And more importantly, how do they collaborate? Does DarkShader come with C libs?

Thanks,

Laz
Mike Johnson
TGC Developer
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 17th Apr 2007 20:25
The GDK works with Dark Shader. All you need to do is download the latest update which contains a lib for Dark Shader. Once you have that check out the example posted here http://forum.thegamecreators.com/?m=forum_view&t=99464&b=22
david w
18
Years of Service
User Offline
Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 17th Apr 2007 22:30
can you use a regular dbp shader with GDK

if this is true then I am going to purchase the GDK right away.

thank you.
tivi
19
Years of Service
User Offline
Joined: 5th Dec 2004
Location:
Posted: 18th Apr 2007 16:20
Hi,

I canĀ“t get the DarkShader and the GDK to run together ( while the DBPRO Version work well )

with the Reflection sample I get an Effect Error : Error loading camera effect 'Blur.dbs'.

with the Bloom sample I get an Unhandled exception error at this line:

dbSetEffectConstantVector( 2, "ViewSize", 1 );

these are the warnings I get in release mode:

Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 18th Apr 2007 18:30
david w, yes. Shader file and code is the same, so you can use the same .fx file as dbp uses. Beware that some complex shaders needed of extra dbp code may be more difficult to port.

Dr Laz, nobody saw your post, because your posts don't move threads order, neither change its colour. That's due to your newbie profile status.

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