I'm writing a DB space combat sim with my team, and I am posting this message just as a place for people to give suggestions. The game is going to be a standard military type sim, as opposed to a ELITE clone, because there are already plenty of ELITE clones out there. It will be plot based and will have either animated character interaction cutscenes or text-based ones. I'm just wondering if anyone has any suggestions for what they'd like to see in a space combat game.
By the way, we're just a few people working on a game, and we won't be able to make the most advanced game of all time. So try to stay realistic with your suggestions. Thanks.