Alright, thanks for posting this. I'll post a quick FAQ:
[u]FAQ[/u]
Is it possible to make an MMORPG/MMO in DarkBASIC Professional?
Yes, but it won't be easy. Almost everything is provided for you with DBP and the things that aren't are available through DLL's and add-on's. Many newcomers, however, don't realize how hard making an MMORPG actually is, so it is HIGHLY recommended not to start with one.
Why does everyone think an MMO is so hard to make?
Because it is. And here's why. An MMO(RPG) requires almost every aspect of programming, including linking and sharing information through multiplayer. Take a simple MMORPG, for example. You would need to learn how to do inventory, quests, a large world, collision, crafts, chatting, multiplayer, movement, saving/loading, AI, player models, handle a high number of poly's, combat, and more. So now let's see what you would need for a simple FPS: Shooting, moving, simple AI, a level, collision. See the difference? An MMORPG has many more aspects than other, simpler types of games, and it just isn't something easy for anyone to do, much less someone who's never touched a programming language in their life.
My life is ruined because I can't make an MMO.
For some reason, half the newcomers here think that they just
have to create the next World of Warcraft as their first game, which I don't understand. MMO's may be fun to play, but they aren't easy to make, and there are much simpler games that are just as fun. There are many other genres besides MMO's, there are simpler RPG's (single player), FPS (First Person Shooter), Strategy (a bit complicated, wouldn't really suggest starting with it, but still easier than an MMO), board games, simple 2D games, adventure games, etc. Try something else first, but just DON'T start with an MMO.