Um....well here is some of the problems
1. The Fpe file has this-
;header
desc = pgames
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = fball.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 80
fixnewy = 180
defaultstatic = 1
materialindex = 4
collisionmode = 1
strength = 0
isimmobile = 0
soundset =
soundset1 =
;visualinfo
textured = fball.jpg
castshadow = 0
;Animationinfo
animmax = 0
anim0 = 0,0
When it should have something like this-
;header
desc = pgames
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = fball.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 80
fixnewy = 180
defaultstatic = 1
materialindex = 4
collisionmode = 1
strength = 0
isimmobile = 0
soundset =
soundset1 =
;visualinfo
textured = fball.jpg
castshadow = 0
;Animationinfo
animmax = [Frames of animation]
anim0 = [Frames from 0 to amount of frames]
2. I would tell you the right .FPE file, but the file you attached has not joints, verticals or frames
3. the model is sideways
4. try using a script to make it so when you press enter it plays makes the game run better