Quote: "I can't figure out Milkshape so I use Max. I hate it but I have little choice in the matter. I model and texture in Maya because its 200 million times less crap than Max but , unfortunately, Maya can't export in DirectX. SO I export as OBJ and import into Max where I bone, skin and animate then use the Panda exporter to make an .X file. The exporter is brilliant!!!!"
Dude, I hate to call you a pirate, but you hav Milkshape, MAx
and maya?!?! What are you like a trust fund kid or something? Why blow so much cash when evidently you're not very experienced? For example, you claim that milkshape is too hard.. but if you have exportin and animation sussed in MAX milkshape is a doddle. Secondly, Maya does have a very effective exporter. It even supports IK handles. You get the plugin with the DirectX updates.
I'm sorry to go way off topic with this, I just can't honestly believe that you legally bought all 3 programs. that's well over $2000 of stuff!