fallen one,
how did you miss the animation thing?!!
please stop posting things like
Quote: "I didnt think fps creator supports bones anyway, it is vertex animation data"
when it simply isn't true! Why do you think there is a BIPED?
anyway, whatever. Download Fragmotion (its free), then import animated meshes into that, and export them as milkshape files, to edit in milkshape.
If you want an example of how to do a custom character, why not check out my "fatboy"
here , it'll give you a good Idea of how to set up the FPE, as well as how to write a script for the character afterwards. If you have any trouble, post here and I'll post you an annotated version of the script, to help ya out. But don't be lazy, try and piece it together!