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FPSC Classic Models and Media / Milky Animation

Author
Message
Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 24th Apr 2007 06:05
hi
i made my first animated model in Milkshape today and when i go into the Entity creator i get this error (look at screeny)
then when i got back to milkshape and change the Lock root bone to 160 and open the .x file in Entity creator, it loads then quickly goes away

help plz

the model is a 1 bone 2 Keyframe thing


Mods, its 500x100, so you cant tell me its bigger than 600x120

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Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 24th Apr 2007 07:54
its an object


Mods, its 500x100, so you cant tell me its bigger than 600x120
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 24th Apr 2007 10:16
Quote: "maybe a moderator or butter fingers"

lol.

To be honest, I can't really help with out a screenie of your export window in MS.

What settings are you using/what exporter?

Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 25th Apr 2007 07:44 Edited at: 25th Apr 2007 07:46
ok


Mods, its 500x100, so you cant tell me its bigger than 600x120

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Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 27th Apr 2007 09:22
theres the thingo


Mods, its 500x100, so you cant tell me its bigger than 600x120
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 27th Apr 2007 10:49
dont use that one it sucks. Use the JT exporter almost near the bottom.


Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 27th Apr 2007 12:54
oh i didnt know there was one
ty


Mods, its 500x100, so you cant tell me its bigger than 600x120

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