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FPSC Classic Product Chat / FPSC? Sounds cool. But is it hot or not?

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MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 25th Apr 2007 15:48
Hi Guys,

Im new in this way, i have not yet bought FPSC and this is about my first post on the forums. I have been a guest for a few days now.

So i have read & searched the forums to get to know more about FPSC.
I looked for topics talking about:
- Max FPS (Frames/sec)
- Water / Swimming
- Better Enemy AI
- Flashlight (iluminate dark places)
- Explosion effects using particles (not a sprite)
- Controling models (pre-coded behaviour.. like instead of showing a recorded movie, you (real-time) move an enemy and make it go say something like "Hé, its you again! You have quite some guts to get here... how was life?
Cause it ends here! take this.." then the enemy shoots like a bazooka or something.
- Working with my own variables
- Is it possible to have timers or timed events?
- Blow holes in cracked walls.
- More then 2 keys, like 16 keys for 16 differend doors?

At some points i found quite some info, however, it was all not so very clear as it was at other times in differend forums. One says some subjects can be done, others say that it cannot be done.
Mebe there are some experianced users here that can help me, and possible other newcommers by providing some info on these subjects.


FPSC looks fun. But is it?
vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 25th Apr 2007 20:44
Can you specify what you want to know exactly?
Pus In Boots
19
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 25th Apr 2007 20:52
Thats a lot of stuff. FPSC is fairly limited on a technical level, but stretch it out as far as possible and you can work around it's shortcomings. Some of the above can be done and some cannot.
The good thing about FPSC is that you can really push your imagination. You are confined to the programs limits, of course, but with good level design an determination, you can make an effective game. So yes, FPSC is worth the ca$h.

Enjoy!

Please sign here
MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 25th Apr 2007 20:54
Quote: "- Max FPS (Frames/sec)
- Water / Swimming
- Better Enemy AI
- Flashlight (iluminate dark places)
- Explosion effects using particles (not a sprite)
- Controling models (pre-coded behaviour.. like instead of showing a recorded movie, you (real-time) move an enemy and make it go say something like "Hé, its you again! You have quite some guts to get here... how was life?
Cause it ends here! take this.." then the enemy shoots like a bazooka or something.
- Working with my own variables
- Is it possible to have timers or timed events?
- Blow holes in cracked walls.
- More then 2 keys, like 16 keys for 16 differend doors?"


Water/Swimming- Water is supported, you just need to buy the sprite pack... or make your own decal. No Swimming.

Better AI- Yes, you can, for people that don't need to move, use people/snipe.fpi as the main, and people/shoot.fpi as their shoot.

You can also use sensei AI.


Flashlight-If you shoot a gun, you will notice that you get illumination, so I guess someone could make a script that has this effect permanently


Explosions - Sprites work.


Controlling models- You can use a combination of waypoints and screen shots.

Variables- I don't think so

Timers- I believe you can, again with scripts.

Cracked doors- Yes, you need to create an entity that looks like a wall, and edit the texture. Then set it's health to something above 0 and less than 100.

Multiple Keys- You need to e.g. create 2 keys, 1 called key, and one called key1.

Then in the doors properties you can set which key is needed.




I hope that cleared things up.

E.D.

EldestDragon

There is no snoop
Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 25th Apr 2007 21:28
If you don't have the ambition to look up many of the same terms you used to ask your question, I'd say no. Your not going to accomplish half of this stuff. Others will, because they think outside the box and research their problems.

For people that need to be spoon fed the answers, the software dose not one thing more then the advertising banter you read upon finding this software.

You may take this as biting. Can you possibly image the shear number of these same threads that are asked on a weekly/monthly/yearly basis? It's all been answered before, and these threads do nothing to answer future questions because the title does not allow for a search engine friendly query. As this thread proves, they just keep coming.

MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 25th Apr 2007 22:38
Well Locrian, that is your anoyance. I can't help im new. But im happy a few people awnsered some questions. Thanks guys!
(tough t wasn't much more than i read already by searching the forums, but thats okey.)

I have attached my MAP +screenshot take a look.
I can't get the elevators to work, and the generators seem to be twice as big in the game than in the editor. And i found out that it is impossible to have up and floor doors. This would be needed when you have shafts up and down. But i noticed that is neither possible

Kewl!

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Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 26th Apr 2007 01:44
It's not an annoyance. It's the same thing we've seen time after time. It's why no one that could really give you a clear answer posted. Cause we see how involved you are. Theres no excuse for not using a search engine....ever.

S4 and I have given a working flashlight that changes level ambiance on activation to selected community members....Smitho gave a freebie one that used a hud, but worked nicely. The only people that answer these kind of threads are the people that know nothing about the engine, but want to come across informed. Thats all you'll ever get, because the community(not just me), see you have no ambition.

And it's not impossible to have up and floor doors. It's just the people that know how it's done couldn't be bothered with looking up the thread where it was explained for you.

Has nothing to do with being new man. There are people that after a few post fit in well......and theres others that tell us in a few post that they can't be bothered in doing any work them self.

Good luck though. Other then true particles and your own variables(as your thinking), all is possible. Though only one timer per.
Loc

Screwed Over
18
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 26th Apr 2007 10:37
*agrees with locrian*

and to make it look like a character is talking to you, just animate the character talking and use a sound ontop of it and set a delay before attacking in the script.


version 1.0.1 now available!
MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 26th Apr 2007 14:28
Hey Loc could I be one of the "selected community members"??

E.D.

EldestDragon

Thou shalt read and obey all rules. Thou shalt not create multiple threads asking the same question. Thou shalt post in the appropriate board. Thou shalt not flame or insult people
MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 26th Apr 2007 16:59
Well you are wrong. i do have ambition. And sharing stuff with "a select" group of people isn't helping either. Your so very NOT helpfull.

The first think you come up with is like "hey, a new comer, im good, i rule, im so superior and have a select group. your stupid and you have no ambition and you suck to. oh, and welcome to the forums."

I think i do need your stinky help. Go dwell with the "select" group then. Bye.

Kewl!
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 26th Apr 2007 19:22
Well,if you would lay off of the attitude and use the search function you wouldn't have these problems and most of your questions would have been answered by now.
It's not like you are being asked to perform a miracle.
If you cannot click on a button that says "search" then you obviously have bigger problems.
One click on the search button and this thread wouldn't be here.
I'm sorry if you're new and you feel mistreated by if you go to any forums (not just the TGC ones) they will expect you to search before posting questions.
And I apologize if clicking on one button is too much work.

MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 26th Apr 2007 20:30
Quote: "Well,if you would lay off of the attitude and use the search function you wouldn't have these problems and most of your questions would have been answered by now.
It's not like you are being asked to perform a miracle.
If you cannot click on a button that says "search" then you obviously have bigger problems.
One click on the search button and this thread wouldn't be here.
I'm sorry if you're new and you feel mistreated by if you go to any forums (not just the TGC ones) they will expect you to search before posting questions.
And I apologize if clicking on one button is too much work."


That made me laugh.... I hope maxxgames feels the same way

E.D.

EldestDragon

Thou shalt read and obey all rules. Thou shalt not create multiple threads asking the same question. Thou shalt post in the appropriate board. Thou shalt not flame or insult people
MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 26th Apr 2007 22:26
Hi FredP

Lemme quite myself "So i have read & searched the forums to get to know more about FPSC."
So why everybody say i did not search? I meen, i searched but what i found was not really clear
So, thats why i came for more help

Kewl!
MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 27th Apr 2007 01:21
*quite="quote" xD!

Kewl!

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