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FPSC Classic Product Chat / Sprite pack 1

Author
Message
Testing
18
Years of Service
User Offline
Joined: 21st Dec 2005
Location: Finland
Posted: 26th Apr 2007 18:52
I really need somekind help. I have that Sprite pack 1, and there is explossions and splashes. So, how I use those all explossions, splashes.
If I have some entitiy, let say box. And then I destroy that box, is those explossions for that? Or if I throw something to water, I can have those splashes?
How do I get those work. Hopely I don't need any script.
It so hard to explain what I try to say. I hope someone understand and then help me.
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 26th Apr 2007 19:42
No, I get you. It was the same annoyance I had with the sprite pack. Its all good and tasy, yet like 90% of the sprites don't really work in FPSC. I mean, who wants an axplosion that just loops OVER and OVER? sucks. The only way to do it is with a script.

Butters

puppet
17
Years of Service
User Offline
Joined: 3rd Feb 2007
Location: at my computer
Posted: 26th Apr 2007 22:37
yeah what he said. The rain works nicely and if you combine the drip with the ripple and the small splash you get a pretty cool leaky pipe effect. The smoke works great from chimneys and the steam and fire too but everything else is iffy. From the sparks which are cool but get annoying to the water which has horrible annoying sound and looks like crap. I'm currently stuck on my level trying to fill my moat with something. Acid and slime don't fit my theme but the water is really bad
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 26th Apr 2007 22:47
You can change or remove the sound from the water by going to the entitybank and finding the .fpe file for the decal.
Also,there are several types of water...you might try them all.
What I do is I put a water/sewer,etc. colored segment underneath the water decal.
If you press the B kedy twice before you place your decals (in this case water) that will help you place them.

Slayer Simon
17
Years of Service
User Offline
Joined: 11th Oct 2006
Location:
Posted: 27th Apr 2007 07:17
If your going for a moat, the lake water would probably look okay.

And the only way to fix those sprites is with scripting, but that wasn't really a problem for me.

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