and just put the .x + texture in this file
paste this code in a .txt and rename it [name].fpe
;header
desc = [OBJECT NAME]
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = [.X FILE] (must be in the same folder
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 100
fixnewy = 0
defaultstatic = 1
materialindex = 2
collisionmode = 1
strength = 0
isimmobile = 1
soundset =
soundset1 =
;visualinfo
textured = [TEXTURE] (must be in same folder)
effect =
castshadow = 0
;Animationinfo
animmax = 0
anim0 = 0,0
have fun
Whe are currently looking for people who can uvmap and people who are good in lvl design, if youre interrested e-mail me
http://pietrowgames.xydonisnetwork.net/news.php