Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Scale in MilkShape 3D

Author
Message
zenassem
22
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 1st May 2007 04:19
This may sound dumb but... I have a few questions (I hate lists, but it my help organize these 3 1/2 questions)

Here's a screen-shot of me modeling the feet+cankles of my cartoonish-stubby-Ninja-character to help with my questions.

[img][/img]


1. Is there such thing as working too big in MilkShape?

2. Am I working too big if the two feet of my cartoon model take up most of the default visible grid in 3D projection?

3. Is it ok to build at whatever scale is comfortable, and then scale down? Any drawbacks?


Thanks for any insight you can offer! ~ZenAssem

Jerok
20
Years of Service
User Offline
Joined: 7th May 2005
Location: Mars. Wait a sec I\'m on MARS. OMG
Posted: 1st May 2007 04:29
1.Yes, There is a maximum size in Milkshape

2.Probably.

3Yes, you can build the model in any scale that fits in milkshape and then scale it down. There are no drawbacks.
Zaibatsu
19
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 1st May 2007 04:30
in my experience, its fine to work as big or as small as you want, and scale later.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

zenassem
22
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 1st May 2007 04:49
Thanks both of you!

I'll scale it down as soon as I finish the legs.

How big is each grid (when it's set at default values {Viewport Grid Size = 1})?

I guess a better question would be, How many grid spaces tall would Zelda (From Wind Waker) be for comparison?

Important Q (Problem): For some reason my vertex selections stopped turning red (face, and group selections are working properly). I can still select them, but it isn't indicating that vertexes are selected. Is there a way for me to get it back? Is it something I did, when regrouping or something?

Thanks again!!!!

indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 1st May 2007 06:01 Edited at: 1st May 2007 06:32
make a small script in DBP that creates a 1 or 10 unit cube.
export this mesh to x
import this into your current model so you can see the exact result size of a 1 unit DBP cube with your current model.
The cameras viewing frustum will play a big role in fps,
Too small however and your heading into hassles with floats.
If the default is 5000 units a 6 unit cube could represent 6 feet but thats up to you with your game.

zenassem
22
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 1st May 2007 07:20
Thanks Indi!!!!! That's really awesome help! Much appreciated.

Image All
19
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 1st May 2007 07:53 Edited at: 1st May 2007 07:53
Look in the lower-left. There are numbers there representing your cursor's position in space. If you export the model without scaling it at all (through export), the numbers you see in MilkShape represent units in DBP. After all, if you have a cube that is 20 milkshape units large, it's going to write 20 to the file; DBP will then read that file and make the cube 20 units large.

indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 1st May 2007 14:55
no dramas zen

zenassem
22
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 1st May 2007 15:16


Just read it again myself and gagged.

indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 1st May 2007 15:26
lost in translation, no dramas in OZ is no problems

zenassem
22
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 1st May 2007 15:59
Yeah, I mistook it for meaning I was being over-Dramatic / over-excited about your help. . Get a bit hyped up when I'm working on something.

No Dramas == No problems

Login to post a reply

Server time is: 2025-05-16 11:09:47
Your offset time is: 2025-05-16 11:09:47