This may sound dumb but... I have a few questions (I hate lists, but it my help organize these 3 1/2 questions)
Here's a screen-shot of me modeling the feet+cankles of my cartoonish-stubby-Ninja-character to help with my questions.
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1. Is there such thing as working too big in MilkShape?
2. Am I working too big if the two feet of my cartoon model take up most of the default visible grid in 3D projection?
3. Is it ok to build at whatever scale is comfortable, and then scale down? Any drawbacks?
Thanks for any insight you can offer! ~ZenAssem