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2D All the way! / fliping a sprite?

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Joe Cooning
21
Years of Service
User Offline
Joined: 29th Mar 2003
Location: United States
Posted: 19th May 2003 23:47
I'm trying to make a 2d/3d game, and for the characters, I textured a plain with the image of the character facing left. I was hoping that when I rotated it 180 degrees on the y-axis that it would show the texture through, and in reverse. [b]) Instead, the object disapeared entirely. I tried a flat square, and now I can't found out howe to wrap the texture properly. HELP ME!!!
"Everyone has a photographic memory . . . some just don't have film."
IanM
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 19th May 2003 23:58
Use SET OBJECT CULL to switch off culling for your plain object.

Because it's backwards and showing its 'hidden' side, it is being ignored for drawing purposes.

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