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3 Dimensional Chat / Making A Keyhole

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bandM
18
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Joined: 27th Sep 2006
Location: Home
Posted: 6th May 2007 03:22
Do you have any ideas to make a low poly keyhole model?
For example:
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 6th May 2007 03:40 Edited at: 6th May 2007 03:45
Does the hole have to be functional?
create a 8 sided cylinder.
rotate it so one face is pointing south or down.
extrude this face so that it created the bottom half of the key.

if your modeling package allows boolean operations with regards to subtraction and addition, it can be removed using the csg commands.



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zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 6th May 2007 05:08 Edited at: 6th May 2007 05:10
I just started modeling two days ago. Can you use this?

Right now it's 733 poly's but I can reduce it alot. Especially in those bolt heads. Can you texture it yourself? What format would you like it in?






bandM
18
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Posted: 6th May 2007 20:14
Tanks for the answers.
@zenassem
Yes,i'll texture it myself.If you can reduce polys i can use.Last thing 3ds format good for me for positioning model in the levels.Using Gmax.(and give your credit in the game of course)
zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 6th May 2007 21:41 Edited at: 6th May 2007 21:49
Ok I reduce it to 250 Poly's. A reduction tool can prob. opritmize it further. The .3ds file is attached to this post.

BTW, the way I traced the keyhole, it allows, for you to texture that splintered wood, like the pic. If you want it geometric I could reallign the vertices an prob, nock out a few more polys.




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hessiess
17
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Joined: 30th Mar 2007
Location: pc!
Posted: 6th May 2007 21:49
make it symetrical, outherwise it will never shade corectly, modal half, mirror, weld verts. or theres a mirror modifyer in blender, witch is so mutch easer.

learn blender, you will never regret it.
zenassem
21
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Location: Long Island, NY
Posted: 6th May 2007 21:50 Edited at: 6th May 2007 22:15
I'll do that.
Ok Fixed.



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bandM
18
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Joined: 27th Sep 2006
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Posted: 6th May 2007 22:14
Great work,thank you.
zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 6th May 2007 22:16 Edited at: 6th May 2007 22:24
Your welcome. It gave me some good practice. If you need other little things modeled and have a pic. let me know.

I just notice two verts not welded when I zoomed in. Let me weld those, and give you the final. final version to download in a minute. Sorry.

Ok it's attached

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bandM
18
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Posted: 7th May 2007 00:16
Thanks a lot again.

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