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3 Dimensional Chat / not again!

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MrMonsta
17
Years of Service
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Joined: 6th May 2007
Location:
Posted: 6th May 2007 18:53
What is the easiest way of improting .3ds models into fps creator? and also where can I find some tutorials so I can really get to grips with this awesome program.
To think, I will be saving a fortune in Xmas prezzies this year!

yup
hessiess
17
Years of Service
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Joined: 30th Mar 2007
Location: pc!
Posted: 6th May 2007 20:29
use direct x format! .x! 3ds is rubish as it dosant sport boned animation.

learn blender, you will never regret it.
FredP
Retired Moderator
18
Years of Service
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Joined: 27th Feb 2006
Location: Indiana
Posted: 6th May 2007 20:44
You are aware that if you had searched you probably would have found your answer.
At any rate FPSC uses DirectX format models only.No other file format will work.
You have to convert your .3ds models to .x and there is a converter available for that if you search for it.
On the FPSC downloads page (click on The Game Creators at the top go to the FPS Creator page and then to the downloads page)
You will find the Make Entities from X Files application.Download it.It comes with a video tutorial to help you use it.
After you watch the tutorial you should have a pretty good idea on how to import your models.

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