Hi,
Finished this some days ago and working off the final touches so that it looks perfect for what will hopefully become a stock character for X10, if they want to take it on
Here's a fancy shot i will be using for showcasing, it is a screenshot from max, then into photoshop for a little background work etc. so basically it is a real-time shot:
EDIT:
NEWER shot with proportions fixed
to keep this post 'legal' here are some shots from within the original fpsc with the normal map baked in.
as you may see, there are some areas of deformation that need work on, but these are being fixed.
im also trying to make the cloth areas spring out like in the first picture, rather than glued to the legs)
comments, criticism and suggestions please. If you want, detail the kind of variations you would like for instancing. Currently my main variations will be to do with changing the face and camo colour/patterns.
thanks
17" 1920x1200, 2GHz T2700 Core2Duo, 2GB DDR2, 256MB NVIDIA GeForce Go 7900GS PCI-E, 100GB HDD, DVDRW
http://www.redcore3d.com