Quote: "Hello everyone!
I have been working on my project for a bit now, and have come into a dillema with choosing a good landscape maker, 3D character modeler, and 3D animator. I was hoping people from around the community could suggest what they think is the best to go with for starters. I would really hate buying something that just dosen't work out for me!"
Blender is a VERY good 3d modeler/animator/sculptor/UVunwrapper. I believe that the armatures count as bones (And limbs), and blender supports just about all types of animation.
However, when you first open it, Blender will make you feel like you just entered 3ds Max Professional PH.D Edition.
But once you look at the noob-to-pro wikis, Blender will make Milkshape look like Javascript.
Just a tip if you do use blender: Learn to use the Merge tool. You can extrude, sculpt your model to whatever you want, then use the Merge tool when you are done, to make it really low polygon.
Time for me to make a detailed desert eagle:
Starting from a box and extruding to make a gun model- 20 minutes.
Modifying the vertexes and snapping to grid to bring the model to perfection - 5 minutes
Merging to remove all the vertexes that you don't need - 3 minutes.
However, Blender does cost a little bit of money... Approximately 3 cents for the electricity used while you were downloading it.
It's pricetag is 1 digit:
£0
If you are one of those people who are afraid of blender, you can blow £13 and get Milkshape 3d.
If you want 3d World Studio, you are going to need another £7.
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