Hey all,
Ok, I'm using 3DS max (only recently started using it, so it hasn't quite become the back of my hand yet) and I made a mesh by extruding one face of a box along a spine. I applied a texture and it looks pretty dandy in 3DS, but when I export it to .x using the Panda Xporter and then load it into DBP the only part that's textured is the original cube, everything else is just that default grey color. I'm sure it's something obvious that I'm missing, but I can't seem to figure it out. Thanks in advance, later.
oh, wow. insignificantpunks.cjb.net.
no: website for progs yet.