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DarkBASIC Professional Discussion / 4.1 bug (i think)

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haXor
23
Years of Service
User Offline
Joined: 12th May 2003
Location: United States
Posted: 21st May 2003 02:33
K i think I found a bug already (i win the prize) OK so I wasnt sure if .3ds was intergrated back in, so i wrote a program real quick and triedto use a .x first to make sure the code works. It did, so I tried with a .3ds and it just sat there loading for 5 min till i stopped it. I thought it just wasnt put back in yet, but the list of updates says that it was put back in. Was this just a typo in the updates or is it just a bug? Im just wondering. thanks

~haXor
Sup Kids
Kensupen
23
Years of Service
User Offline
Joined: 19th Sep 2002
Location: United States
Posted: 21st May 2003 02:49
I don't know, but every time I try to load a .3ds in patch 4.1 the program just exists. .X models still work fine. The way I read the post, they said they put .3ds .mdl .md2 and .md3 back in. I guess there is still a few kinks to work out.

-Kensupen

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