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DarkBASIC Discussion / Ulitmate Level Maker!

Author
Message
PiratSS
17
Years of Service
User Offline
Joined: 18th Oct 2002
Location:
Posted: 20th Oct 2002 18:28
I already got my editor done.

This will be really cool.

I only need that Texture tiling method, and slow comp people can enjoy 60 FPS on huge maps. How?

Easy, I use my LVM(Less Vertex Method)

Just when I compile my level(Btw, Nice compilation, 30 kb), Instead of creating object by object on the grid, I check if there is another object to right, if there is, continue right. When done, go back to that 1st grid position and check down.

This works great, I saved myslef 100,000 Polygons on a map.

Now, I need some ideas on what I should do next. Maby Internal 3D level editor? Using same method of LVM.

Just tell me what you think of this project
*Dual AMD Athlon 5200Mz *4,000 Mb Ram *240Gb 7200 Rpm (Dual 120+120) *ATI Radeon 9700 Pro *20' Flat Panel Monitor *Water Koolance Price:500$

Current Project: Ultimate Level Maker
Martyn Pittuck
17
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 20th Oct 2002 19:04
Screenie, demo!

The Outside is a evil place to be, too much light, too much noise and too many distractions....
I went outside once and my FPS rate dropped to 5.
Sly D
17
Years of Service
User Offline
Joined: 15th Oct 2002
Location:
Posted: 20th Oct 2002 20:56
Where can we find this editor???

Mirthin
17
Years of Service
User Offline
Joined: 13th Oct 2002
Location: Land of the Rising Haggis
Posted: 20th Oct 2002 20:56
I second that. Got a web address perhaps?
Mirthin
17
Years of Service
User Offline
Joined: 13th Oct 2002
Location: Land of the Rising Haggis
Posted: 20th Oct 2002 20:57
SNAP!
QuothTheRaven
17
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 20th Oct 2002 21:25
bump?
Mirthin
17
Years of Service
User Offline
Joined: 13th Oct 2002
Location: Land of the Rising Haggis
Posted: 22nd Oct 2002 17:43
No no, Cyber_Freak and I posted on the same minute. I didn't even see cyber_freak's post before I posted. SNAP!

This has "Fiasco" written all over it.
MiRRoRMaN
17
Years of Service
User Offline
Joined: 9th Oct 2002
Location: Netherlands
Posted: 23rd Oct 2002 01:52
Sounds logical, people have done this in games for years, doesn't DarkBasic have this method implemented already?

www.mirrorman.cjb.net, the classic Commodore 64 and Amiga site.

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