Hi i'm writing a 2d Fighter game and am having problems with my animated sprites.
Each character has a number of different animated sprites for each action/move he perfroms. When I execute the action it changes the sprite to the one containing that action my problem at present is if i execute an action and the animation does not finish the next time the action is run the animation will start halfway through instead of at the begining.
Is there a command to reset the animation??
I already tried the set sprite fame command but it dosen't seem to have an effect
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