thx freddix...music selection is not to par and that is one of reasons it is not a completed title...the music can be turned off in the menu however individualy from the sound effects using the sliders. the first 10 levels have no "timer" on it these are the easy beginner levels once you hit level 11 a flying saucer appears that adds more moons to the cluster...if you shoot the cluster too close to you you die,(or lose sheild energy if you got the sheild powerup).
obstacles that can be added during gameplay depending on levels
rotational speed increased
center planet changes colors at a timed rate
suacer adds moons...speed of moons added increased
single missile launches from moon in your direction...fire rate increases
teleporter and wall placed on the ring
spider droid on the ring
indestructible moons
destructive comet
plasma bolts fired randomly...fire rate increases
moons change colors at a timed rate
power ups
bomb -when hits destroys neighboring moons
sheild -prevents your death from an unsavory encounter
ring ripper -cleans the rail of any moons that may have gotten just a little too close
ring of fire -8 flaming asteroids streak in causing many a moon to perish
auger -drills through any moons in the way opening a path directly to the planet
miscellaneous
every 10 levels you have reached opens up a portal device in the menu that will allow you to start a game at that tenth level.
enough points will add extra lives.
game can be played in 4 different views...from the planet looking down your lunar cannon...from behind the the lunar cannon...slowly panning around the ring...from straight above(gives the game an almost 2d feel)