Ok i have a few more.
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In "test game mode" if i have 3-4 enemy entities in/around the same space/zone. If i face where they are inside the game it lags like HELL. Is there a way around this problem/if i build the game will it be reduced.
When i quit a multiplayer test game fpsc locks up
My lights have stopped working
Can i make a charecter keep following a waypoint instead of following the path once then stopping? (Read the manual on this, still didnt explain if i could make it repeat the waypoint)
Sometimes enemy entities are stuck still but are still in the move animation when i start a map
Is there a way to end levels in different ways, etc. instead of getting to a "win zone", winning the level if the player shoots this and that..
What is a good fps and where can i see it on the little yellow bar at the bottom.
Decal sounds often play throught the level even though they are miles off.
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Thanks, if someone has answers for my problems/questions it would make meh happeh
Win xp Service pack 2
Version 1.04
Map packs 1-2
1 piece of custom media
Ati-radeon x1300 512mb graphics card
2 gig memory
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(I have used the manual and search feature, still found no detailed answers for questions)
Thanks,
SquelchyTom