Hi all !
I've just made a small demo.
And I've got a problem It's very very slowly ! The resolution is 1024X768 32 Bits (exclusive fullscreen mode), because Reflection shading doesn't work with some 3D Cards in 16 Bit (Mine for ex : GeForce 4 Mx)...
Have you an idea to speed up the demo ? Because it is very simple demo : A textured matrix, with particle emissions and a box with reflection shading. The sky is a textured sphere witch rotates.
12 FPS

have you got an idea to speed up demo like this ? Parameters : Sync on and Sync Rate 0...
Thx in advance.