There is some bugs in the DBpro bump mapping, I had already proven it and reported to Lee. He had confirmed it is a bug. These are what I found:
1. Bump mapped object loose its ambient lightings, i.e. the part which is not illuminated by light source will TOTALLY dark.
2. Bump mapping doesn't react upon Directional Lights. The whole model will look TOTALLY dark if your scene only contains directional lights.
3. Bump mapping doesn't work correctly with Spot Lights. The way a bump mapped model gets illuminated under spot lights will be the same as point lights. The bump mapping algorithm doesn't take the inner cone and outer cone of a spot lights into account when calculating the bump maps.
If you need my source code of the experiment that I run on source code, I can email it to you. I guess your problem is caused by these bugs as well.
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