phy set rigid body postion
my code looks like this:
phy start
phy make rigid body static mesh 1
phy make rigid body dynamic box 2
do
gosub game
phy update
sync
loop
game:
if spacekey() then phy set rigid body position 2,0,50,0
return
i am using my own xfile ground for the static 1
and a xfile for the dynamic box 2
i also have about 60 other xfiles loaded which are not phy
the tree falls down the 1st time onto my ground but when i try to use the command phy set rigid body position..it doesnt work.it wont do anything.