Hessiess is right, the next planned 2.# update is supposed to fully upgrade the sculpting system to be more like Zbrush.
(Which won't be long, considering that Blender is open-source and gets updated every 3 weeks or so.)
Quote: "hehe, j/k but my point remains, its not a 'true' 3d package, "
Really now?
People call Milkshape 3d a full 3d package, and Blender can do everything it can, and then about 20,000% more.
People call 3ds Max a triple of a full 3d package, and Blender one pedestal below it.
The only reason I can see for that is that Blender's vertex-face system is a bit of a pain.
And for the price difference, I will stick with Blender.
I really don't see where Blender isn't a "'true' 3d package".
Several commercial movies have been made in blender, 3 of them hit the theatres in 2005 and 2006.
A short film is featured on the Blender website, and I have to say, it is pretty dang good.
The only problems with Zbrush are that it costs money, and is not for Linux (Yet).
If you can afford Zbrush, ditch blender (Well for about 10 seconds until it updates AGAIN.) and get that.
Who will die first?