ok i understand most of the .x file however i'm unsure of the following part:
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
i know it's talks about rotating the object and movement which is what i need as i'm trying to make something that loads in a .x file however in order to load in something with multiple mesh's i need to better understand this tidbit
edit:
o yea and don't think i didn't google for this but i kept getting stuff about the x files and it's nearly 2 am where i live and i wanna get back to work asap
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