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shadowlrd
17
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Joined: 1st Jun 2007
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Posted: 1st Jun 2007 22:21
its a segment with organic textures. heres the screenie

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butyouman
18
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Joined: 7th May 2006
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Posted: 1st Jun 2007 22:29
cool and welcome to the fourms

Slipknot Rules
shadowlrd
17
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Joined: 1st Jun 2007
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Posted: 1st Jun 2007 22:29
heres the .zip

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pigs can fly
18
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 1st Jun 2007 22:30
Nice
Is it bumped?


For all my free FPSC entities!
shadowlrd
17
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Posted: 1st Jun 2007 23:43
srry, its not bumped. i do have the bumpmap but i can't seem to get it working.

uploading .zip here is not working
shadowlrd
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Posted: 1st Jun 2007 23:44
srry, its not bumped. i do have the bumpmap but i can't seem to get it working.

uploading .zip here is not working
shadowlrd
17
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Posted: 2nd Jun 2007 01:04
just completed a door to go with the room. here's a screenie

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shadowlrd
17
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Joined: 1st Jun 2007
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Posted: 2nd Jun 2007 18:18
here is the zip for the door
yeroc
17
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Joined: 26th Apr 2007
Location: The Lair
Posted: 2nd Jun 2007 19:31
bump...

simply awesome!

this could be used in a "human body" game, where you 'zap' viruses in an infected human...
...
OMG!!! This is gold!!!

(\___/)
|||--(0 . 0)--->
("_____("
X Games
17
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Joined: 8th May 2007
Location: World Wide Web
Posted: 2nd Jun 2007 20:14
Like it, now I know what the insides of a womb looks like!

shadowlrd
17
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Posted: 2nd Jun 2007 20:44
completed alien model pack #1
contains: tube, wall pipe and barrels.

here, another screenie
shadowlrd
17
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Posted: 2nd Jun 2007 20:52 Edited at: 6th Jun 2007 22:23
Here is the .zip for the model pack. you are free to use this in any commercial project and any credits to me would be appreciated

EDIT: DOWNLOAD DISABLED
tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 2nd Jun 2007 20:53
Nice texture Welcome to the forums.
Tyrano

TEST OF WILL
17
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Joined: 23rd May 2007
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Posted: 2nd Jun 2007 21:05
Nice Dude and everyone take a look at his frame rate
tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 2nd Jun 2007 21:08
he just pressed X in a testgame.

Leaning Objects To The Side
17
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Joined: 3rd Jan 2007
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Posted: 2nd Jun 2007 21:10
shadowlrd, you did a Great Job on the room and gate!! Thanks. keep up the good work.
Xaque
17
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Joined: 11th Dec 2006
Location: Denmark
Posted: 2nd Jun 2007 22:15
looks cool i like yeroc idee about the inner of a human

Sorry im not good to english
FADE Studios
17
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Joined: 3rd May 2007
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Posted: 2nd Jun 2007 22:24
Very good!

Oh, And Welcome to the Forums Hombre'

Manager Of The Soon To Become Known Fade Studios
vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 3rd Jun 2007 01:31
Nice rooms. With normal maps i think you have to write the textures like this

textured1 = diffuse texture
texturen1 = normal map

textured2 etc.

I made the normal maps for them if you want them, just incase you have bump maps instead.
shadowlrd
17
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Joined: 1st Jun 2007
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Posted: 3rd Jun 2007 13:07
I've already got the normalmap, but thanks anyway. Soon I will release a pack of segments (free of charge) with different texures and will have normalmaps, diffuse textures and bumpmaps, hopefully i should get it working.
pigs can fly
18
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 3rd Jun 2007 14:11
I see that these are FPSC default objects that are only retextured...
why don't you simply post the textures? Download size would be smaller.


For all my free FPSC entities!
dfujis the rocker
17
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Joined: 19th Feb 2007
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Posted: 3rd Jun 2007 17:52
I like it... planning on making a starcraft game?
seriously though, those remind me of zerg infested structures
Good job overall- now lets see some aliens

famous last words: check this out
shadowlrd
17
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Joined: 1st Jun 2007
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Posted: 3rd Jun 2007 23:02
@pigs can fly, currently i cant seem to upload the images. all that keeps on happening is that it says cgi error, error after not returning http functions or something on the line like that, file uploader applet doesn't work for me either.

@dfujis the rocker, I have actually thought of doing a starcraft tribute game, if only i could extract the modells for the SC mod for Warcraft 3.
will_help
17
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Joined: 9th Dec 2006
Location: texas
Posted: 4th Jun 2007 21:23
if you guys like that viruis zapping game you could retexure freds smily it would work!

-will
yeroc
17
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Joined: 26th Apr 2007
Location: The Lair
Posted: 5th Jun 2007 00:52
Quote: "I have actually thought of doing a starcraft tribute game, if only i could extract the modells for the SC mod for Warcraft 3. "

all the more reason to wait for tarcraft ghost and starcraft II

(\___/)
|||--(0 . 0)--->
("_____("
CLiPs
18
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Joined: 20th Jan 2006
Location: California
Posted: 5th Jun 2007 12:54
@ shadowlrd - I can see your new here and are probably not fully aware of the forum rules here.

Acceptable Usage PolicyBetter known around here as AUP

First off let me congradulate you on your texture work. Nicely done expecially for someone new around here. But redistrabution of models from the FPS Creator is forbiden and you can read that within the link I just posted.

If you compare the models from your model pack with the models from FPSC (I used mesh x to compare) you can see absolutely no difference other then you changed the name and switched there directory. My best suggestion is you need to take down the downloads.... and repost them without the models and just have your fpe files point to the models already in the stock media that way it keeps you out of trouble around here.

I am hoping you catch this and correct this before the mod's get in here to see this because they do discipline those who break the rules. But they are good people to just wanting to make sure this community is as fantastic as it has been for a long time now.

Anyways keep up the good work your potential on graphics are certianly there (especially when you learn how to bumpmap )



If you think education cost so much you should see how expensive ignorance can cost you
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 5th Jun 2007 17:22
I love the wall texture - nice work!

Grunge
17
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Joined: 12th Apr 2007
Location: Canada
Posted: 12th Jun 2007 14:01
It would look awsome if the edges were rounded and if it was bumped. But thats a little advanced. (I dont even know how to do that) BTW Welcome to the forums!

(\__/)
(^.^ ) Grunge Studio! Go Now!
(> < ) http://www.freewebs.com/grungestudio

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