Hi Guys,
By request, I have added a new sticky to make the RC2 update more accessable to all. There is an RC3 being worked on, but it is not much more than RC2, which has received some good feedback so for the moment use this version as the latest one:
http://www.fpscreator.com/betafiles/FPS_Creator_V105_RC2_120307.zip
http://www.fpscreator.com/betafiles/V105RC2-Files.zip
V1.0.5 RC2 - 12/03/07
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* Modified firewall detection so that a true IP Address is detected and used for info and HOSTING (whatismyip.php)
* Restored ability for lightmapper to delete old lightmap files, which caused game sizes to swell over time
* Modified BUMPBONE shader so full effect characters are not semi-transparent by default
* Added additional thread and memory checks to the lightmapper, to catch unusual behaviour on some systems
* Added parameter to USEWEAPON FPI action to allow the throwing of flak to provide strength (100=full/50=half)
* Updated the core AI scripts for all default characters, giving them a more direct purpose (more predicatable behaviour)
* Added collision data to all voids in a scene so characters cannot run off ledges - better behaviour overall
* Added collision data radar to entity debug information mode so collision interactions can be visualised
V1.0.5 RC1 - 09/03/07
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* Changed V103/V105 texts in all languages to V105
* Fixed bug to restore ability to move the selection area splitter (making property area wider)
* Fixed bug to restore the colour dialog on the object properties field
* Selecting EDIT LOADING SCREEN without selecting a level no longer freezes the editor
* Reverted to DirectX OCTOBER 2006 (d3dx9_31.dll) due to compatibility issues with 1.X Shaders
* Replaced DirectX detector with simpler method, earlier in the Editor Initialisation Phase
* Reduced lightmapquality to 10 in setup.ini (reduces texture consumption by 800%)
* Fixed bug causing lightmapper to use an old mesh buffer after secondary UV added (replace=true)
* Ensured New Arena and Arena tab work in the new update of the FPS Creator interface
* Added code to verify no firewall is blocking communication with gamelist server, else useful error
* Added additional text when IP of local LAN detected, instructing user that any HOSTing is local only
* New mode added to 'lightmapthreadmax' from SETUP.INI. Mode -2 instructs the engine not to use threads
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