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3 Dimensional Chat / TGC Comp 3: Tim Burton Creation

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Moondog
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Posted: 6th Jun 2007 15:15 Edited at: 16th Jun 2007 19:00
So I was trying to figure out what would be a cool modeling competition theme, and I was watching Edward Scissor Hands, and I was like, that would be a fun model to build. Any of his surreal creations would be cool to build, and so thats the theme for this competition.

Rules:
-regular modeling competition, no restrictions on the model
-must look like a Tim Burton Creation
-can literately be anything from a character to a building to a book
-you may model any of his creations from his movies if you can't come up with your own design

Competition Deadline:
June 20, 2007 11:59PM EST

Good luck everyone!

MOONDOG

edit: lol, can't edit title...should say TGC "3D" Comp

Brain hacker by trade.
Satchmo
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Posted: 6th Jun 2007 15:18
Cooleoz

I like my sig.
Seppuku Arts
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Posted: 6th Jun 2007 15:43
Interesting, I would like to enter something like this, but can't, but I'll model something with that theme when I can anyway.

Might be interesting to see people to actually create a story with this one, I mean Brie Boy can have a little friend (Chardonnay girl perhaps?)

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
el zilcho
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Posted: 6th Jun 2007 15:52
i love it.
Oraculaca
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Posted: 6th Jun 2007 16:41
Haha. I loved 'The Melancholy Death of Oyster Boy'. I'm the worlds worst when it comes to 3d modelling but I think I'll give this one a go.

el zilcho
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Posted: 6th Jun 2007 17:22
!!

figured out what i'm going to do.. I took one look at a picture of jack from the nightmare before christmas, and thought, that mouth looks a bit like one of the teenage mutant ninja turtles' mouths.

and then i thought about how awesome a ninja turtle would look, tim burton style, all sewn together and evil and such.

so yeah, got my idea.
el zilcho
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Posted: 6th Jun 2007 18:02
quick concept.. not much different to a standard ninja turtle really, but i'll bend on that in the making.

Oraculaca
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Posted: 6th Jun 2007 19:26
Hehe nice idea el zilcho it might be cool to make the arms and legs really thin as well.

I think im going to try Robot Boy (well he is two spheres stuck together. Even I should manage that)
Ive done a rough sketch


for those who dont know. He is the result of an 'Unholy alliance with a kitchen appliance'


MikeB
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Posted: 6th Jun 2007 19:41
Have you 2d paper art gurus got any tips for a "noob". I just completely suck at drawing, and I need to get good before trying to do good models.

E.D.

el zilcho
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Posted: 6th Jun 2007 20:33 Edited at: 6th Jun 2007 20:34
haha, good idea. interested to see what you can make of that.

sorry people.. i'm going to hijack this thread for a moment to answer Eldest Dragon's question.

ahem..

practise = perfect.

no.. scratch that,. practise*7029 + 564(practise) = perfect.

but i'm glad now that i did put all that practise in. knowing anatomy off by heart and being able to modify your pics by just seeing whats wrong with them at first glance.. its a blessing.

i had to practise so much to get anatomy right, see pic.

http://i2.photobucket.com/albums/y10/Treborguy/sneak2.gif

but you can even see there that i couldn't get the legs the right length.

tips

1) buy a wacom tablet (£19.99) and a scanner (more expensive ).

2) draw your concepts out first in pencil, rub anything out that doesn't look right. yes, rub it all out and do it again, don't be afraid to go over your lines, no-one gets all the lines right in the first stroke.

here, i've done a quick batman drawing for you, with a big head.. yeah.

BATMAN! nananananananananananananananana BATMAN!!

http://i2.photobucket.com/albums/y10/Treborguy/img060.png

see how scrappy i've been with the lines? try it, it's just a rough after all.

3) references - get plenty of them, it's not wise to attempt anatomy, or the face with out a reference unless your really confident.

4) Scrapping work - it's hard to deal with, but if you've spent half an hour trying to get a leg right, take it as a sign, do your character in a slightly different pose.

5) step back from your work - after staring at a piece for ages, the mistakes on the piece kind of blend in with everything else, and you start to think that it's right. so just literally get up and step 2 meters back, compare your piece with your references. ask yourself, are the legs too long? is the face some sort of pentagonal or squiffy torus shape, somehow?

6) liquify on photoshop - the best quick correction tool i ever came across when doing line art, expand bits of your drawing, shift them over to the left a few centimeters, whatever. sure, its messy and blurry, but for quick concepts that no-one else has to see it's perfect.

7) the internet! - submit your work for scrutiny. and if everyone tells you it's sh*t then count it as a blessing! you'll learn far more from failing than you will from accidentally getting it right.

8) be inspired - if you want to go further with drawing, look at art forums like cgtalk.com and bask in the work of the artists over there, aim for higher things instead of doing what you 'think your probably capable of'.

9) PRACTISE!!
Seppuku Arts
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Posted: 6th Jun 2007 21:28
Quote: "BATMAN! nananananananananananananananana BATMAN!!"


And I thought I was a strange poster...

Although I won't be entering, but I'll make a WIP once I finish my exams. My idea will along the lines of a stick boy and match girl and I'll write my own poem alongside it...Or I might make something to illustrate a poem I've already written, I'll have to flick through them for a good candidate, but I'm not a Tim Burton styled writer, but I'm sure one of my characters can be illustrated in a Tim Burton style.

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
MikeB
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Posted: 6th Jun 2007 21:58
I have (well, my family has) a scanner, but I don't have a tablet . I'm on a laptop the whole time..... I don't know if I have the correct port.

Thanks for the tips. I guess I'll just keep practising.

After all, I've got a while in my life before I NEED those skills .

E.D.

el zilcho
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Posted: 6th Jun 2007 22:01
hey, it's never too early to start
MikeB
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Posted: 6th Jun 2007 22:04 Edited at: 6th Jun 2007 22:09
Thanks, that's really encouraging, I'll start tomorrow, it's too late to start today .

I've got the tech skills for 3d modelling, but not the artistic, especially as I need to create reference images. So sadly the best I've done has been the spiderman and dinosaur (see my thread )

E.D.

Trinity Pictures
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Posted: 6th Jun 2007 22:26 Edited at: 6th Jun 2007 22:27
I may enter this...

Artist/Modellor of Encrypto Studios
tyrano man
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Posted: 6th Jun 2007 22:50 Edited at: 6th Jun 2007 22:52
This is interesting, but I don't feel inspired, and am working hard to get my final demo out for my game so i'll watch this one too.

Good luck to all who enter

Agent Dink
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Posted: 7th Jun 2007 20:10
Good idea for a compo!

Dark and spooky comedy, right up my alley

Free music, textures, models, and tutorials.
Silver Dawn
flashing snall
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Posted: 8th Jun 2007 01:33
we can oly submit 1 model right?


"these shoes are 300 hundred dollars"-Shoes by Kelly http://smallgroupproductions.com/
indi
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Posted: 8th Jun 2007 07:10 Edited at: 28th Jun 2007 14:40
I had a crack for an hour to get a shape of a monster.
You dont have to count me in as a competitor.
Its an interesting style to work with.


suicide is for pussies

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MikeB
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Posted: 8th Jun 2007 11:33
Nice model indi.

E.D.

Trinity Pictures
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Posted: 8th Jun 2007 15:39
good job indi.

Artist/Modellor of Encrypto Studios
Moondog
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Posted: 8th Jun 2007 15:50
please see rules board for all rules:
http://forum.thegamecreators.com/?m=forum_view&t=103939&b=3

cool start indi, very kul. now just give him some stripped arms and a painted face, with hairy body, and you have yourself a TB creation .

get to modeling el zilcho, i want to see that turtle, lol

MOONDOG

Oraculaca
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Posted: 8th Jun 2007 19:43
Right. Now bear in mind that this is the second time ive actually sat down with milkshape and seriously tried to create something. So please be gentle.
Ive still got some bits and pieces to add and then the texturing but this is just to show the progress so far.


Its 959 triangles so far which is probably a bit extensive for what it is. But what the heck.

indi
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Posted: 9th Jun 2007 13:34
cheers guys, Oraculaca nice start mate.

Mike Inel
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Posted: 11th Jun 2007 15:23 Edited at: 12th Jun 2007 00:26
Maybe i'll join while my computer's broken...
EDIT: I think I can't spare time... Aww, man...

MikeS
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Posted: 15th Jun 2007 02:12 Edited at: 15th Jun 2007 02:13
Here's a kind of demon guy I made, think corpse bride or Nightmare before Christmas type guy.

Enjoy!



Probably won't get a chance to texture, but we'll see if I can at least finish the modeling. So this is my final entry for now I suppose.





A book? I hate book. Book is stupid.
(Formerly Yellow)

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Shadow heart
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Posted: 15th Jun 2007 03:14
wow looks guys. I won't be able to enter this one since i'm onmy newcomput erand still have to install all my otherer software but good luck

to the ones thats trapped inside of you, this is it!!
SamHH
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Posted: 15th Jun 2007 06:07
all these wips are looking good. off topic: MikeS did you finish your normal mapper?:off topic
MikeS
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Posted: 15th Jun 2007 09:04
[off topic]
The lastest version I had, but never posted about had gotten quite advanced and I let a forum user privately use it for one of his projects. I might release it in its current form(it is very useable) soon. There are a few features some users never got to see. Before I do so though, I'd like to add some vertex manipulation, and built in tools to alter the normal map. These are things to be considered, but I don't think I have removed the downloads in my work in progress threads, so it should still be there for you if you need it.
[/off topic]



A book? I hate book. Book is stupid.
(Formerly Yellow)
Moondog
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Posted: 15th Jun 2007 15:28 Edited at: 15th Jun 2007 15:29
hey, everything is looking really good. seeing a lot of wips, and the deadline is coming up, tomorrow!

so i was thinking, if you guys think you need a few more days to finish entry's, i'll be willing to extend the due date.

post if you think i should extend the date. i'd like to see more entry's being submitted.

JoshM

Brain hacker by trade.
Oraculaca
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Posted: 16th Jun 2007 00:08
Im just back from Ireland :/ been up 27 hours now and need my bed if you could put it back to Monday I could have a crack at texturing him.

MikeS
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Posted: 16th Jun 2007 09:52 Edited at: 16th Jun 2007 09:52
Here's my final entry, pending whether or not the compo is extended.





A book? I hate book. Book is stupid.
(Formerly Yellow)

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Raven
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Posted: 16th Jun 2007 09:58
be cool to see if this is extended, if not i'll post what i create from the concept i've done already; not expect to enter just love tim burtons work so much this is too cool to miss out joining in on the challenge itself heh

just a shame last week i've been busy on a project, but working today on something else; then perhaps sunday free (but i doubt it)

some interesting things already.

Moondog
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Posted: 16th Jun 2007 19:00
i'm extending the due date till June 20th...so i want to see more entrys

MOONDOG

Brain hacker by trade.
Oraculaca
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Posted: 18th Jun 2007 00:41
Started on a texture tonight. I spent ages trying to texture in milkshape, then decided on lithunwrap and then spent ages figuring it out. Ive managed to get the eyes in the right place at least.



Moondog
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Posted: 21st Jun 2007 01:13
hope you guys didn't forget...deadlines tonight at 11:59pm est so hurry and post those entrys!!

joshM

Brain hacker by trade.
SpyDaniel
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Posted: 21st Jun 2007 01:52
Characters are not my thing at the moment, I'm having problems getting a decent design flow (mainly trouble with modelling heads). Ill see if the next contest is any better for me.
MikeS
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Posted: 24th Jun 2007 08:17
Any word on the vote?



A book? I hate book. Book is stupid.
(Formerly Yellow)
indi
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Posted: 25th Jun 2007 15:35
alright well if Eldest Dragon & Trinity Pictures counts as votes for me then thats cool.
btw my gf wanted to add a while she was drunk lol

MikeS
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Posted: 27th Jun 2007 08:05
Indi I think it's fair to say that you or Oraculaca should pick the next competition. Whichever one of you speaks up first or if we'd all like to compromise on something.

It's been a week, and I know that with the old challenges we had decided to give the winner 3-5 days to choose the next challenge, otherwise a mod would get to choose.



A book? I hate book. Book is stupid.
(Formerly Yellow)
tyrano man
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Posted: 27th Jun 2007 09:08
Wow I just realised that indi is no longer a mod.

indi
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Posted: 28th Jun 2007 03:45
Im happy for people to vote, so its democratic.
I have an idea if selected.

MikeS
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Posted: 28th Jun 2007 04:16
Let the voting begin then.

Indi,
MikeS, or
Oraculaca



A book? I hate book. Book is stupid.
(Formerly Yellow)
Oraculaca
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Posted: 28th Jun 2007 10:45
Oh the choice ......I vote MikeS just because Indi is so cocky

Seppuku Arts
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Posted: 28th Jun 2007 11:39
Oracula - I would have gone for MikeS - but Oracula's is more tidied in my opinion.

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
Kentaree
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Posted: 28th Jun 2007 14:11
indi
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Posted: 28th Jun 2007 17:12 Edited at: 28th Jun 2007 17:14
Quote: "I vote MikeS just because Indi is so cocky"

love you too mate. honestly im ok with that, id rather win being robin hood then the shire of nottingham.
byw thanks ken, you let me know i did ok without expectation

suicide is for pussies
SpyDaniel
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Posted: 28th Jun 2007 17:28
My vote is for indi.

Your model looks the most like a Tim Burton creation out of the others, it just has that feel to it.
Oraculaca
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Posted: 28th Jun 2007 17:58
Quote: "love you too mate. honestly im ok with that, id rather win being robin hood then the shire of nottingham."


lol I was only kidding.

Quote: "Your model looks the most like a Tim Burton creation out of the others"


haha that worrys me actually as mine was a straight copy of Robot boy from Tim Burtons book, think im better sticking to 2d .

Blobby 101
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Posted: 28th Jun 2007 20:32
oraculaca gets my vote.


thanks to deathead for the sig!
Projects: alien abductor-5%

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