Hi to all!
Nice to see people talking about the program!
Ok here we go whit the aclarations!
Quote: "Just a quick question.. Does your program save just the start and end frames. Meaning if the model had multiple animations and I selected frames 0 to 10 would your program save the model with only those frames and then create the fpe file."
tschwarz
I don't touch the model in any way!I I don't see why!
I coud try to do remove unused frames from the model for the next versions but i don't promise anything.
About the price! I have never been use currency exchange before. I see i have been confuse a little whit the exchange. Cause this is my fault I'm going to lower the exchange the way its the same or aproximately to 16.99 USD! (My BAD SORRY
).
Let me talk a little about what the program really do!
After you make and animate your model in your favorite program! You want to used it on FPSC, well when you animate it, for example you forget to write down the frames for the animations you want to use. Then you need to open the software again and write them down! Then Write the FPE file. But what if when you export the model whit animations and the animations frames in your model don't match the frames that you write down (this is why i write the program). Then you need to speed hours again writing down the frames to match the ones on your model.
Or in other case, you have a friend that is working whit you making a game and he is the one that is make the models, but he dont give you the frame rages for that model in specific. what you do? call him, or do it your self.
FPSC Animation V&F helps you whit this situations. You import your model on the program, now you can see the complete animation, the you can set the specific ranges of animation for every action your model do on the game: (run, jump, swim, etc). When you finish the correction of the frame ranges, the software itself construct the FPE file for that specific model.
The next step is to import your model and FPE fle to FPSC and happy game making! . this step until now needs to be done manually.
For the next versions i'm planning to add a way to zip or make a setup file (using 7-zip for compresion and or NSIS for the setup) of the model and the other files used for it.(model, FPE, Gunspect, Screenshot, etc)
If you still confuse in anyway, please ask me! I'm glad to answer your questions.
note: you can use the program to set frame range for your DarkBasic model animations for your games!