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FPSC Classic Product Chat / What is a good frame rate for a fps creator game?

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Elmario 2007
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Posted: 9th Jun 2007 06:35
Just a stupid question. What is a good frame rate for a fps creator game? In my lvl that i made was about 31 frames per second. Is that good?...
Lennard
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Location: Estonia
Posted: 9th Jun 2007 17:06
i'd say 28 and up is good.

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Storm 6000
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Posted: 9th Jun 2007 17:10
its the best you can get its capped at that to prevent the engine going funny

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Adam
Silent Thunder
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Location: The Ship
Posted: 9th Jun 2007 18:33
Actually, it's capped at 32 FPS.

Yes, that is definitely a good frame rate.....for an fpsc game.



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Mauro
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Posted: 9th Jun 2007 21:49
Strange,don't you get shocky frames then? In other games it's capped at 125 (lol) .But on the other hand,my computers best is 75 fps

I'm such a newbie !
Tom0001
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Posted: 10th Jun 2007 01:33
Eep. Someone hath stolen my picture. Please change?
Also, I would class 25 up as a good framerate. But then, coming from me with around 11 fps *Rolls eyes*, anything over THAT would be good. >_<

Tom

Satchmo
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Posted: 10th Jun 2007 03:06
No its capped at 30 fps, its just dbpro likes to go over a bit

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TEST OF WILL
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Posted: 10th Jun 2007 04:35
23-32 is best
Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 11th Jun 2007 10:46
If you press X in a test game, it will put the frame rate to about 50-124.

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Storm 6000
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Posted: 13th Jun 2007 02:28
yer but the whole game sudden acts like its on drugs the framerate without the cap is a good indecation of where you levels slow downs are mind

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Adam
Squelchy Tom
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Posted: 17th Jun 2007 13:21
guys its capped at 32/33 lel so stop saying random numbers like 445 or 2. :/

o remove the cap, press X in test game mode.

I would say 27 upwards, but with fps creator you generally get areas of your game that fpsc hates and will drop it to like 1, but when you face away it shoots back up to 33.
Roger Wilco
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Posted: 17th Jun 2007 13:35
Those "areas of hatred" that cause major slowdowns are most of the time either caused by poly-leaks or an overflow of collision polys.

"Or perhaps we're just one of god's little jokes?"
Mr Makealotofsmoke
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Location: BillTown (Well Aust)
Posted: 17th Jun 2007 14:08
id go with 40 and up fps as a good frame rate, but FPSC doesn't do that
so in fpsc id say 28~33 is a good frame rate
and yes its capped at 32(or 30, i dont remember) but it sometimes forgets its cap and goes to 33

MikeB
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Location: My Computer, Shropshire, England
Posted: 17th Jun 2007 18:41
Quote: "Eep. Someone hath stolen my picture. Please change?
Also, I would class 25 up as a good framerate. But then, coming from me with around 11 fps *Rolls eyes*, anything over THAT would be good. >_<

Tom"




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