OK, I have not been with DBp long, but I've been using FPSC for a while.
I've currently got a 3rd person shooter game, using sparkys collision. Everything is going pretty well, and I have sliding poly collision, with normals and raycasting for weapons.
I understand how to attach a gun to a limb on my character, and thats all good, but here's where I need help. If i print the limb checklist to the screen only the last 5th of the data fits on the screen.
Does anyone have a function I can slip into my loop to output the limb checklist to a text file?
THanks
Butters