Z_Man
One of the most important thing to remember when using DP is that the size of the object is important. The default units are meters, If your ball is 1 unit it is 1 meter or nearly 40" diameter. In DP this matters . Adjust your game to real units not just Arbitrary values
Here is a material I used for a pool game in the software competition.
GLOBAL felt = 3
phy make material felt, "felt"
phy set material static friction felt, 500.0
phy set material restitution felt, 0.5
phy set material dynamic friction felt, 200
phy build material felt
Codger
System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem