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DarkBASIC Discussion / Using 3DS models in Darkbasic

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Sicga
17
Years of Service
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Joined: 21st Oct 2002
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Posted: 21st Oct 2002 19:38
I have been using models from Darkmatter for awhile. However, I have done a number in 3D studio max and exported them as 3DS format. When I come to input them into my game they won't allow me to append one object to another, although the objects for which the animations are done have all been limbed up the same as it suggests in the manual. Has anyone got any ideas how I might overcome this problem?

Thanks

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