The reason they aren't and hopefully never will be allowed on the main showcase/WIP boards is that it takes considerably less time to make a game or generally anything that is 'showcase worthy', the WIP topic's
rules state that you need to make a thread with at least a couple of screenshots I believe, and maybe a small description of your game, a quick look at the FPSC showcase will tell you that this is amazingly easy to do, click a few buttons and you'll meet this criteria, this is unfair because getting to the stage where you can post screenshots of more than a spinning cube using DBPro/GDK it takes considerably more work, so all the DBP/GDK projects will be overshadowed by the torrent of point-and-click made games.
Quote: "Games are like Harleys! They are all pretty much the same engine wise but its the look and custom design that makes them stand out from one another"
For MMORPGs maybe, as they are pretty much all cookie-cutter these days and lack any drastically new features/risky(oo can't have that) ideas.
Quote: "all the games look the same to you..? are you for fu**ing real?"
Look doesn't have to mean graphics, take FPSC for example, many games may graphically look different but when watching a video of them or playing them they
look the same, because the engine is rather limited, I haven't really looked into RC at all but I doubt it's any different.
Quote: "How would you know baby-boomer? you have never made a game before, you are like the rest of these old baby-boomers here"
I've made many games before and probably far more than you, I've not seen any RC/FPSC game that's impressed me or shown quality, quality graphics, sure. But graphics can only get you so far on a poor/limited engine.
Also I just looked at the RC
gallery, am I looking at the same project here? They all look the exact same, basic terrain with flat textures, either very poor or no lighting, same HUDs pretty much, the only differences I see are the graphics which aren't exactly good.