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FPSC Classic Models and Media / Exporting Animations in Milkshape 3D

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Erpt 12
17
Years of Service
User Offline
Joined: 8th Jun 2007
Location: Rapture
Posted: 15th Jun 2007 23:41
Hi. I animate models in Milkshape 3D. I import them to Fragmotion, and then I export them. But when I get to FPSC, they look all screwed up. Any ideas on how to fix it? :-|

P.s. I have searched, and people say to use the Direct X (JT) exporter, When I do that the weapon does not even show up.?
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 16th Jun 2007 01:57
If you searched you would have found out there are 2 settings in the JTExporter.1 or 160 for Direct X.
And it is not Milkshape's fault your weapon does not show up.Even if your weapon looks like melted fudge it will show up if positioned correctly.There are plenty of threads on Milkshape and there is a tutorial on how to import weapons if you look for them.

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