Curse of the Four Towers - Demo v0.03b Updated!!
Changes
-Mana regeneration increased
-Changed the "blocked" message to "can't run"
-Made ESC key ask to Save (doesn't work in battle)
-Increased Run Speed
-Fixed Mouselook from jumping if used too soon after a battle
-Regen works when not in battle, no longer have to be standing still
-Monsters tuned to hit more in line with your gear/level
-Getting hit no longer flashes green every time after you get poisoned
-HP goes down and Poison occurs when red flash occurs
-Monster's HP bar scrolls down when it gets hit
-Space key now acts like clicking on attack in battle
-"I" Key opens and closes the inventory window
-ESC key in the Inventory now closes it
-Added drinking sound for potion
-Added casting sound for heal
-Added new UI graphics (cleaner)
-Only up and down arrows work while viewing inventory items, not spells
-Colored beam shoots out of the fountain after you beat the miniboss
-Can cast spells more times per level
-Heal spell now heals for 7% of max HP for 10% MP cost
-Added hidden cheat codes (go find them!)
-Buying upgrade items auto equip if they are better
-Fixed a top floor to load the bat model instead of the rat
-Full Screen Exclusive mode now used for compatibility with some systems.
-Start with more potion types
-Fixed Savegame and Loadgame adjusted for Rauken defeats
-Fixed the Attack Bar use modified SPD not base SPD (woops!)
As always download
here.
And thank you all for your continued support and feedback. Everything we get helps.
In the works:
-New towers models
-New quests
-Storyline implementation
-The Other 4 Towers with content
Thanks,
-Team Nerdsoft
Loki D'Cat - Modeller, Composer, Animator
Nerdsoft Creations
Machine Specs: Athlon XP1800+, ATi Radeon 8500 64mb, 1GB RAM, Windows 2000 AdvSvr