directx wasn't all that bad to deal with... a lil long winded, but it mades sense...
that said, the db api definitely makes it a lot easier and quicker for lazy folk like me
hey there Zumwalt... what're ya doin on this side of the universe... it's me, Mike Hense from the 3Impact boards
i just started with the gdk... tryin' to whip up a generic engine to base games on... lots similar to 3Impact api, eh
,
'cept no native physics and this seems a bit smoother.
sorry i got no solutions for your problem... do you still get this in the release build?
--Mike