Hi everyone,
would like to get some info/advice on DB Pro please.
Iv'e worked with teams as a c\c++ programmer,and i'm
used to programming in D3D,and using scripting systems
such as Lua and python.
I'm taking a break from working on others projects to
attempt a project of my own.
The application wouldn't have to be too"Performance Based"
needy,though good speed is always nice-):
Iv'e been looking at many 3rd Party tools/languages,and have
been attracted more to Dark Basic Proffessional,over the others.
Some of the questions i have:
(1): What version of Direct3D is DB-Pro currently using for
rendering?
(2): Which technique is used for "Realtime Shadows"...Planar,volumes,
hardware mapping? is there a small example of "Realtime-Shadows"
i could download to see?
(3)

Vertex and Pixel Shaders) is it possible to use your own(CG
Toolkit,RenderMonkey etc?) how does this process work in DB-Pro?
(4)

Custom Data formats)for example,protecting
resources,artwork,media etc,e.g say if i wanted to have
several ."DAT" files or similar?
(5):Video(Avi,Mpeg etc)what formats are supported in DB Pro for
playing video?
(6)

C++ Dll's)how flexible/possibilities with using custom dll's
with DBPro,are there any known limitations?
(7):How good is the technical support? is there an additional service
(e-mail,telephone?).
(that i could subscribe to)to get more support(if needed)directly
from the DB-Pro programming team? what are the prices for this?
12-months? 6-months? etc.
(8): How good/efficient is DB-Pro for managing quite large projects?
is the speed quite "reasonable" in DB-Pro?
Thank you.
Paul Thompson.