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FPSC Classic Product Chat / Before I dive into the Belly of the Beast

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SBOVIS
17
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Joined: 10th Apr 2007
Location:
Posted: 20th Jun 2007 17:08
Hi All,
I am thinking about buying and doing a project with FPSC, it looks and reads very well and I have read a few posts here that you enthusiastic lot seem to love the product.
But I have a few questions :-

1. Is it possible to create a finished game that will run smoothly , look good and not take an age to load or install?

2. Can I implement guns with flash light capabilities?

3. What about weapons using particles - Flame thrower?

4. Can I use past BSP maps - QUAKE 3, HALF LIFE 2 created maps in FPSC?

5. Can backgrounds be animated, as in animated VDU screens etc?

6. In your honest opinion will FPSC 10 be as good as the videos show?

7. Has anyone played with this version -Beta test etc?

8. I want to implement my own sounds to surfaces, like walking, wood breaking etc, is this possible?

9. Is it possible to create speedy games, say a racing game where the cars have guns? or is the engine too slow when moving?

10. Is this package nothing more than an updated doom engine with some extras?


Many thanks to all who do respond and all who have posted at this forum and keep this product alive. Bedroom coding is not dead it is the life blood of the games industry!!

Thanks again
MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 20th Jun 2007 18:50
DEMO!

Yes O.K. Mr. Rich I will turn my Caps Lock off.

E.D.


Shame I can't change my name
Snowblind 44
18
Years of Service
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Joined: 7th Sep 2006
Location: USA
Posted: 20th Jun 2007 18:55
1. Yes
2.With a little bit of work, yes.
3.No, you would need to use a decal
4.No
5.I don't think so
6.Yes
7.As in FPSCX9, or FPSC X10? X9 has a demo at www.fpscreator.com X10 at www.fpscreatorX10.com
8.Yes
9.You can't have cars in FPSC. All vehicles (like the hummer from MP1) are static.
10.No


SBOVIS
17
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Joined: 10th Apr 2007
Location:
Posted: 20th Jun 2007 19:03
Many thanks snowblind 44, anyone else wish to comment??
Goodman84
17
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Joined: 23rd May 2007
Location:
Posted: 20th Jun 2007 23:39
Actual u can have cars if u change the player model so I would rly like if people would think befoer they post but yes u can have cars with some work! So carful SNOW NOOB lol jk

hey
Roger Wilco
19
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 21st Jun 2007 00:32 Edited at: 21st Jun 2007 00:33
@Goodman: No, you can't. Even if you would replace the gun with the inside of a car, you could still crouch, strafe and look up and down, and turn at the spot while standing still.
You'd need the source, and lots of knowledge with ODE and DBP to be able to implement vechile physics.

"Or perhaps we're just one of god's little jokes?"
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 21st Jun 2007 03:16
Quote: "Actual u can have cars if u change the player model so I would rly like if people would think befoer they post but yes u can have cars with some work! So carful SNOW NOOB lol jk "


Man, trying to make yourself look smart j/k
then in fact snowblind was right


Roger Wilco's post pretty much hits the nail on the head about vehicles

You'll Know When You See It.

Death has no end
Veron
18
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Joined: 22nd Nov 2006
Location:
Posted: 21st Jun 2007 12:02 Edited at: 21st Jun 2007 12:03
6. Even better than the videos show!

If you've got a PC capable of running FPSC X10, don't buy X9, the version out now, wait a few weeks for X10, it's a mile better.


[center]
Smitho
18
Years of Service
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 21st Jun 2007 12:08
Ive got a flashlight uploaded in the models & media section. Just search Flashlight. It is just a decal, but this can be added to any other gun.

Mickm
18
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Joined: 22nd Apr 2006
Location: Kingston, ON
Posted: 21st Jun 2007 16:02
Quote: "@Goodman: No, you can't. Even if you would replace the gun with the inside of a car, you could still crouch, strafe and look up and down, and turn at the spot while standing still."


Just a thought, but what if you removed the buttons for strafe, crouch and jump? You would be left with looking up, down, left and right. But you can do that in a car?

Anyway I would wait until FPS Creator X10 if possible. It just looks so good compared to X09. But if you want to get familiar with FPS Creator (look at the video tutorials (search tutorials in the forum)) you could buy FPS Creator X09 and start making some games. I do not know if they are offering a discount it you already have FPS Creator X09 when you buy FPS Creator X10. (They have not said anything about this yet).

http://www.gamestack.org
http://onlinenotes.gamestack.org
http://onlinebookmarks.gamestack.org
Snowblind 44
18
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Joined: 7th Sep 2006
Location: USA
Posted: 21st Jun 2007 16:52
Quote: "Just a thought, but what if you removed the buttons for strafe, crouch and jump? You would be left with looking up, down, left and right. But you can do that in a car?"


What if the player wants to get out of the car?

SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 21st Jun 2007 17:04
Quote: "What if the player wants to get out of the car?"


Switch weapon and put the 4 tonne car in your back pocket
Mickm
18
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Joined: 22nd Apr 2006
Location: Kingston, ON
Posted: 21st Jun 2007 17:05 Edited at: 21st Jun 2007 17:07
Why would he be playing a car game (racing/twisted metal) then?

GTA in FPSC = No
Twisted Metal Type Game = Possible?

http://www.gamestack.org
http://onlinenotes.gamestack.org
http://onlinebookmarks.gamestack.org
Pus In Boots
19
Years of Service
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 21st Jun 2007 19:49 Edited at: 21st Jun 2007 19:50
1: Depends on how much a level is composed of, but generally yes.
2: Not a proper dynamic one with proper light, maybe in X10.
3: look for Butter Fingers flamethrower thread.
4: No
5: No, but keep an open mind for the future.
6: Do I need to answer that?...Yes.
7: Not me
8: Yes. simply put your sound files into the audiobank and select it from a menu
9: Player speed can be set to any value. Find a practical number.
10: No. FPS Creator has it's own source code and game engine. It's made in Darkbasic Pro by an amazing collection of prgrammers and artists. Besides, did doom let you make your own game?

Hope that helped.

Please sign here
Goodman84
17
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Joined: 23rd May 2007
Location:
Posted: 28th Jun 2007 18:13
@Goodman: No, you can't. Even if you would replace the gun with the inside of a car, you could still crouch, strafe and look up and down, and turn at the spot while standing still.
You'd need the source, and lots of knowledge with ODE and DBP to be able to implement vechile physics.

Oh rly? INCORRECT You could just easly make it the same image for crouching Hell i didn't say it doesnt take work

hey
Snowblind 44
18
Years of Service
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Joined: 7th Sep 2006
Location: USA
Posted: 28th Jun 2007 19:13 Edited at: 28th Jun 2007 19:14
Quote: " You could just easly make it the same image for crouching Hell i didn't say it doesnt take work"

Lol, you don't even know what you're talking about.
Using the same image for crouching? I don't even understand how that's possible, nor is it a good idea. You're suggesting that we make it so when you crouch, you see what you saw standing up. That would require an image for every angle you could possibly look at every single room, corridor, walkway, segment, or whatever. Plus, you'ld also have to iclude the fact that you've got so many entity in your entitybank.
So, here we go: 360 degrees, therefore 360 images, times the number of segments in your level,+360x the number of entities in your level, +360x the number of lights,+360 times the number of light possibilities,+the number of guns in your level.
For my current level, that number would be:76,280 or something close to it.
You want me to create 76,280 images?

Commander in Chief
18
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Joined: 15th Apr 2006
Location: Carbondale, PA, USA
Posted: 29th Jun 2007 06:04
I hope I dont get flamed for this but...

(aiming towards Goodman) HAHAHAHAHahaHAHhahahaaaaaaa.... oohhh gee I'm sorry but I just kept laughing after those posts... hah.. hhuhhh....eh.... heh.... alright I'm done.

Now, is the slightest of possibly slightlinest of slights, I agree with Goodman, as you can edit the FPSC source (with lots of DBP and ODE knowledge) implement vehicles or 3rd person, etc etc.

---PlasmaArts---
www.plasmaarts.co.nr - www.plasmaarts-games.co.nr
Smitho
18
Years of Service
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 29th Jun 2007 13:39
Quote: "2. Can I implement guns with flash light capabilities?"


To go back onto this question, look at what FredP made by replacing a weapons crosshair with the decal I made.


Pain
FPSC Reloaded TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 29th Jun 2007 17:48
now add the cross hair in the Decail and u got ur X hair back

Me = noob

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