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3 Dimensional Chat / Deleting a Keyframe in Blender?

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Brain111
17
Years of Service
User Offline
Joined: 5th Feb 2007
Location: In my own little world.
Posted: 21st Jun 2007 06:39
Ok, so I have made models in blender and animated them before, and I use Pose Mode where I can just hit the I key to add a keyframe. I'm having a noob attack though, and I can't figure out how to delete these keyframes if I want to go back and change parts of the animation. I tried searching through these forums, the Blender forums, and Google, but I still can't figure out how. Am I oversimplifying a complicated thing or just not seeing a button?

Also, while I'm at it, does anyone know if there's a way to remove all of the keyframes from the timeline if I want to completely redo the animation for an object?

Thanks, guys.
5Louiz
18
Years of Service
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Joined: 15th Nov 2006
Location: Brasil
Posted: 21st Jun 2007 17:09 Edited at: 21st Jun 2007 17:15
Brain,

there are three animation editors in Blender: the Non Linear Animation editor, the InterPOlation curves editor and the Action editor.

In your case, I recommend using the Action editor, which is the most simple. Create a new panel in your interface (by using the basic Split Area), and change its type to Action Editor. Select an animated object and see what the AE shows - the name of each bone and its keyframes.. you can move, duplicate or delete them. Easy.

Have fun

Luiz Fernando Belo Horizonte.
Brain111
17
Years of Service
User Offline
Joined: 5th Feb 2007
Location: In my own little world.
Posted: 21st Jun 2007 22:15
Thanks, man. That helps so much.

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