Quote: "There most probably gonna make normal mapped / higher poly count model pack re makes for X10, which would possibly be available to all people who bought the previous versions. "
I believe this is true for their current models (default ones), but not for the model packs.
Only way to do it would be to update both FPS Creator X9 and FPS Creator X10 at the same time. Unless they created some new scripting commands that could enable the designer / scripter to look where the damage is on the enemy. (Example: DAMAGE_Y_HIGHER=50; would mean if the damage on the Y axis happened above 50 (Zero (0) being it's mid point); DAMAGE_MULTIPLE=2; ... or something like that
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