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FPS Creator X10 / Mounted Guns

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Black Terror
14
Years of Service
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 22nd Jun 2007 18:01
I doubt that X10 will allow use of mounted guns but does anyone know for sure?

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SELL YOUR GAMES AND MEDIA!
Robert F
User Banned
Posted: 22nd Jun 2007 18:42
I hope it does

Robert F
SamHH
14
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 22nd Jun 2007 19:59
that might be in the same category as cars and such, but it would be nice to have.
Luciferia
14
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Joined: 3rd Jan 2007
Location: England
Posted: 22nd Jun 2007 21:59
mounted guns should be possible now but its going to take a user script and a very good fpsc user to do so


freakshow
15
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 27th Jun 2007 00:33
well when more people get it, looks like the race is on
I wont be getting it for some tme though, so dont expect me to do it...


Project:V, where something always lies in the shadows...
Formerly Crazy Al
Trinity Pictures
14
Years of Service
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 30th Jun 2007 05:36
well this could also be like in call of duty 3, where you have a 50 cal. machine gun with a tripod mount and you walk up to any entity/segment that is about as tall as where the camera stands, a HUD shows up saying "Press F12 to mount" or whatever...that would rock.

Artist/Modellor of Encrypto Studios
Black Terror
14
Years of Service
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 30th Jun 2007 07:11
Don't hold your breath.

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SELL YOUR GAMES AND MEDIA!
Trinity Pictures
14
Years of Service
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 30th Jun 2007 20:52
Quote: "Don't hold your breath."

Don't worry, after passing out last time, I've learned that its best to hold my patience.

Artist/Modellor of Encrypto Studios
Slayer Simon
14
Years of Service
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Joined: 11th Oct 2006
Location:
Posted: 2nd Jul 2007 08:13
Holding your breath is bad, mkay?
Roger Wilco
15
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 2nd Jul 2007 16:01
My face is getting blue. Halp..

"Or perhaps we're just one of god's little jokes?"
Trinity Pictures
14
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 2nd Jul 2007 17:27 Edited at: 2nd Jul 2007 17:32
removed drug reference.Please refrain from using those.
What??? I got edited for saying drugs are bad?

Artist/Modellor of Encrypto Studios
Slayer Simon
14
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Joined: 11th Oct 2006
Location:
Posted: 4th Jul 2007 04:07
loliyf man
Slayer222
13
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 15th Jul 2007 22:46
I emailed Rick about this and he said something like it is something they want to do and it will probably be added in some time.
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Deathead
14
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Joined: 14th Oct 2006
Location:
Posted: 16th Jul 2007 23:41 Edited at: 24th Jul 2007 19:15
Quote: "removed drug reference.Please refrain from using those.
What??? I got edited for saying drugs are bad?"

But saying about mounted guns i think knowing TGC on FPSC they will probably not. Because it is just like a redo of FPSC but with a couple more options to choose and more better graphics so i think you will just cross your fingers with this one.

Trinity Pictures
14
Years of Service
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 17th Jul 2007 07:06
Quote: "I emailed Rick about this and he said something like it is something they want to do and it will probably be added in some time."

Awesome.

P.S.
Sniper-time, anyone?

Artist/Modellor of Encrypto Studios
TGPEG
14
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 23rd Jul 2007 15:55
All you'd really have to do is make a script where the player can't move until a button is pressed, but you can still shoot anywhere you like, then when the button is pressed, you 'drop' that weapon andresume with the gun you had before. It's what is basically used in proffesional games

Your signature has been deleted due to the fact that it was far too humourous to possibly show.
http://www.fpsinsane.co.nr/ -New FPSC Forums By Jenkins
TEST OF WILL
13
Years of Service
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Joined: 23rd May 2007
Location:
Posted: 25th Jul 2007 05:27
Quote: "All you'd really have to do is make a script where the player can't move until a button is pressed, but you can still shoot anywhere you like, then when the button is pressed, you 'drop' that weapon andresume with the gun you had before. It's what is basically used in proffesional games"


Please Tell me that command for scripting
P Tew
13
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Joined: 31st Jul 2007
Location:
Posted: 1st Aug 2007 20:16
I think that it is possible and that TGPEG has the right idea although I have nos FPSC scripting experience so I'm not the best judge but from what I've heard it sounds like it is. It would be great though.

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