Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Object Instancing With Everything Else (Aside from Characters)

Author
Message
That C++ Nerd
17
Years of Service
User Offline
Joined: 30th Dec 2006
Location:
Posted: 23rd Jun 2007 04:45
Will X10 support object instancing of all other entities as well?

Say if the user places the same table multiple times in one level, will X10 load them in one draw call?
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 23rd Jun 2007 06:24
I don't see why not.

Xarshi
18
Years of Service
User Offline
Joined: 25th Dec 2005
Location: Ohio
Posted: 23rd Jun 2007 09:23
yes. I believe that it instances any entity used more than once. That'd be more logical,but who knows. I'm actually not too sure how much that would affect,but I do know that I watched a video and it said instancing will be on crates and all that.

Hello

Login to post a reply

Server time is: 2024-11-21 12:49:52
Your offset time is: 2024-11-21 12:49:52