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Newcomers DBPro Corner / Place players hands in screen for a FPS game

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Sopo the tocho
17
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Joined: 12th Jun 2007
Location:
Posted: 25th Jun 2007 21:33
Hi

I just finished my first model, the hands of the player and I want to put in the game, I had been searching but I didn´t find anything I have the code to make a FPS from the tutorial and now I wanna put the hands.

¿Can someone help me please? Im a noooob!

Intel Pentium core 2 duo T6600 2,6 mhz 4mb, 4 gb ram 600 mhz ddr2, ATI X1650 radeon
Sopo the tocho
17
Years of Service
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Joined: 12th Jun 2007
Location:
Posted: 25th Jun 2007 22:30
Please, someone erase this thread, I had find what I was looking for!

Intel Pentium core 2 duo T6600 2,6 mhz 4mb, 4 gb ram 600 mhz ddr2, ATI X1650 radeon
z i l c h vortex
17
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Joined: 20th Feb 2007
Location: united kingdom
Posted: 28th Jun 2007 02:38 Edited at: 28th Jun 2007 02:40
could you post the link here for future references for other people

life is short but so am i
Brain111
17
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Joined: 5th Feb 2007
Location: In my own little world.
Posted: 29th Jun 2007 07:50 Edited at: 29th Jun 2007 07:51
Basically, what you want to do is load these hands at the beginning of your code. Then, in the loop, you want to position these hands to the position of the camera, rotate them to the camera's rotation, and then move them forward a bit. So here is something that you would want to put in your program. The first bit goes toward the beginning of the program in your setups, and the other half goes in your main loop:




It would help us help you if you posted your code or at least part of it in a code box, and also possibly your hands model.

Anarchy Burger - hold the Government!

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