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FPS Creator X10 / My FSPSX10 question...

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Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 26th Jun 2007 06:45
Its pretty simple, and i dont know if anyone's answered/asked this but, is x10 gonna be able to have lights moved in 360degrees?

Or atleast rotate like an entity in fpsc?

You'll Know When You See It.

Death has no end
nackidno
17
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Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 26th Jun 2007 10:35
Why would you like to rotate the lights?

Footsteps W.I.P

[url]nack-pro.se.nu[/url] It's swe!
Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 26th Jun 2007 11:50
Because it would make the lights look less boring.

You'll Know When You See It.

Death has no end
Roger Wilco
19
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 26th Jun 2007 15:40
Well, FPSC X9 uses omni-directional lights, so it wouldn't matter if you rotated them, they'd still look the same. But I dunno if that's what you meant.

"Or perhaps we're just one of god's little jokes?"
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 26th Jun 2007 19:49
I think he meant will we have some type of lightmapping similar to DarkLights where you have more control over the lighting.

Fruitless CRUNK
17
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Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 26th Jun 2007 21:56
he means doom3 stile

i had to make a new account im no noob my old name was 300 win mag
BMB
17
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Joined: 28th Apr 2007
Location:
Posted: 27th Jun 2007 05:38
Well I think he means like a disco ball so go figure.

bmbvideo.com
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 30th Jun 2007 00:55
Fred was right i mean like more control over them, Not many things in x9 you can do with the lighting...except some bland things, but if you could rotate you could give the illusion of like a car's headlights, spot lights, etc etc

You'll Know When You See It.

Death has no end

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