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FPSC Classic Models and Media / [LOCKED] queston on a bow

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Fruitless CRUNK
17
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Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 26th Jun 2007 21:53 Edited at: 26th Jun 2007 22:55
hay i was wondering if you guys can give me some tips on how to make a bow im trying to make a game called man vs wild if someone can help that will be great thx

i had to make a new account im no noob my old name was 300 win mag
addictinit
18
Years of Service
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Joined: 22nd Aug 2006
Location: my house
Posted: 26th Jun 2007 22:51
urrr, more explanation,
get fpsc and make it!??
Fruitless CRUNK
17
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Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 26th Jun 2007 22:55
no dude iv had fpscreator for a LONG TIME now i just need to get some tips on how to make a bow

i had to make a new account im no noob my old name was 300 win mag
pigs can fly
18
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 26th Jun 2007 23:26 Edited at: 26th Jun 2007 23:28
if it isn't meant for FPSC use, and if there aren't any screenshots, this has to be posted in another forum, not Models&Media.


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Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 26th Jun 2007 23:30
Quote: "hay i was wondering if you guys can give me some tips on how to make a bow"

make a curved stick shoot sticks......



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Strelok
18
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 26th Jun 2007 23:51
Well like pigs can fly alredy said , you better ask it on Model and Media forum.
Cause i mod will move this anyway.

About a bow , it's very simple just google it and you will find a lot of photos of bows. Also you can find a lot of modeling tutorials.
And the poly count will be good if it's stay 1000-1500...

I'm also wish you good luck with modeling.

best ,oleg.


http://www.iluminategames.com/
freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 27th Jun 2007 00:01
a game called man vs wild? isnt that a show?
u use flak for the arrow, like a rocket launcher almost.


Project:V, where something always lies in the shadows...
Formerly Crazy Al
Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 27th Jun 2007 00:59
Quote: "u use flak for the arrow, like a rocket launcher almost."

hehehe, then they become exploding arrows.



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freakshow
18
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 27th Jun 2007 04:44
no, i mean you dont make them explode.
just go into gmecore/flak/modernday/LAW/flakspec and see wat i mean.
all you gotta do is set EXPLODEONHIT to 0


Project:V, where something always lies in the shadows...
Formerly Crazy Al
Fruitless CRUNK
17
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Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 1st Jul 2007 22:50 Edited at: 1st Jul 2007 22:52
no u guys arnt getting the point here i need some tips one how to make a bow in fpscreator like do i need to use somethang more complexed then milkshap3d or how i can disapate the arrow stuff like that OLEG hit the spot on this one

i had to make a new account im no noob my old name was 300 win mag
Postal
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Joined: 12th Mar 2007
Location: Colewood, British Columbia
Posted: 3rd Jul 2007 08:23 Edited at: 3rd Jul 2007 08:27
I think that if you're asking people how to model a bow and wondering if you need something more complex than Milkshape, you have no idea how to model at all, and are trying to weasel a free tutorial out of other members of the forum, or maybe trying to get a freebie even. Let me ask you, have you even attempted trying to do this in Milkshape? I am in charge of a medieval mod for the game engine Sauerbraten, and have to model all of the weapons, and look what I did in Milkshape, in probably about a day less time than it took you waiting for a reply.

No you can't have it. My point here, is try it yourself before you go asking a simple question that you can quite easily discover on your own. I'm sorry if that came off sounding a bit rough around the edges, but it's the bare truth. Mods, if you thought this post was a bit too harsh, I'll gladly edit it out as soon as you say the word.
-Postal

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