You have to play with the light to see the changes.
Sync On
Sync Rate 60
color = rgb(190,170,120)
Make Object cube 1,10 : color object 1, color
Position Object 1,-5,0,0
Make Object cube 2,10 : color object 2, color
Set Object Specular 2, rgb(230,210,170)
Set Object Specular Power 2,40
Position Object 2, 5,0,0
Set Point Light 0,0,10,-30
Do
ax# = wrapvalue(ax# + mousemovey()*0.2)
ay# = wrapvalue(ay# + mousemovex()*0.2)
rotate camera ax#, ay#, 0
move camera upkey()-downkey()
Sync
Loop
The effect is pretty bad with a simple cube, but with a better model, you can have the same render as in your image.